Arcade Games and Sensitivity Function
Arcade Games and Sensitivity Function
A research report on the function of contrast sensitivity.
2,130 words (
approx. 8.5 pages) |
9 sources |
MLA | 2004
Paper Summary:
This paper examines how a new means of assessing vision known as the Contrast Sensitivity Function (CSF) has emerged and how it is vital to calculate the sensitivity of the visual system for humans and other animals as it presents information regarding individual visual function capabilities. It looks at how a programme called Gabori attack was used to test the contrast sensitivity function of 8 participants. The experiment was performed to test the accuracy of the programme and to find if there was any significant differences in spatial frequencies for individuals and between individuals.
Outline
Abstract, Introduction
Method
Results
Discussion
References
From the Paper:
"Contrast sensitivity testing adds to and extends the measurement of visual function provided by simple acuity tests. Contrast sensitivity measurements offer information about an individual's ability to see low contrast targets over an extensive range of target size and orientation. Modern vision research has undoubtedly demonstrated that the capacity to detect and identify spatial form varies widely as a function of target size, contrast, and spatial orientation (Campbell & Atkinson, 1978)."
Arcade Games and Sensitivity Function (2012, January 15). Retrieved February 09, 2012, from http://www.academon.co.uk/Research-Paper-Arcade-Games-and-Sensitivity-Function/57942
"Arcade Games and Sensitivity Function" 15 January 2012. Web. 09 Feb. 2012. <http://www.academon.co.uk/Research-Paper-Arcade-Games-and-Sensitivity-Function/57942>